IF
    True()
THEN
    RESPONSE #100
        CutSceneId("KINDREK")
        SetName(~Kindrek~)
    SetPlayerSound(Myself,~I'm running away?~ [KINDR001],MORALE)
    SetPlayerSound(Myself,~Of course! You have finally come to your senses!~ [KINDR006],LEADER)
    SetPlayerSound(Myself,~Set camp, so that I may rest!~ [KINDR007],TIRED)
    SetPlayerSound(Myself,~This wasted time could be used slaying wizards!~ [KINDR008],BORED)
    SetPlayerSound(Myself,~Ha ha haaa!!!~ [KINDR009],BATTLE_CRY1)
    SetPlayerSound(Myself,~Death take you!~ [KINDR010],BATTLE_CRY2)
    SetPlayerSound(Myself,~Let the slaughter begin!~ [KINDR011],BATTLE_CRY3)
    SetPlayerSound(Myself,~I bathe in hot blood!~ [KINDR012],BATTLE_CRY4)
    SetPlayerSound(Myself,~I slake my bloodthirst on you!~ [KINDR013],BATTLE_CRY5)
    SetPlayerSound(Myself,~My wounds only make me stronger!~ [KINDR014],DAMAGE)
    SetPlayerSound(Myself,~So it ends!~ [KINDR015],DYING)
    SetPlayerSound(Myself,~The lifeblood pours from me!~ [KINDR016],HURT)
    SetPlayerSound(Myself,~Are wizards hiding behind these trees?~ [KINDR017],AREA_FOREST)
    SetPlayerSound(Myself,~Where there are people, there are wizards. Let us find some and slay them!~ [KINDR018],AREA_CITY)
    SetPlayerSound(Myself,~This place is rank with magic! It is offensive!~ [KINDR019],AREA_DUNGEON)
    SetPlayerSound(Myself,~May the light of day blazon forth my fearsome visage!~ [KINDR020],AREA_DAY)
    SetPlayerSound(Myself,~A dark time for dark deeds.~  [KINDR021],AREA_NIGHT)
    SetPlayerSound(Myself,~What?!~ [KINDR022],SELECT_COMMON1)
    SetPlayerSound(Myself,~Speak!~ [KINDR023],SELECT_COMMON2)
    SetPlayerSound(Myself,~Bother me not!~ [KINDR024],SELECT_COMMON3)
    SetPlayerSound(Myself,~I am here!~ [KINDR025],SELECT_COMMON4)
    SetPlayerSound(Myself,~Speak quickly!~ [KINDR026],SELECT_COMMON5)
    SetPlayerSound(Myself,~Make haste!~ [KINDR027],SELECT_COMMON6)
    SetPlayerSound(Myself,~I go for this?~ [KINDR028],SELECT_ACTION1)
    SetPlayerSound(Myself,~This is tedious!~ [KINDR029],SELECT_ACTION2)
    SetPlayerSound(Myself,~My arm is best used in battle!~ [KINDR030],SELECT_ACTION3)
    SetPlayerSound(Myself,~I am willing!~ [KINDR031],SELECT_ACTION4)
    SetPlayerSound(Myself,~I would rather strangle a wizard!~ [KINDR032],SELECT_ACTION5)
    SetPlayerSound(Myself,~Where are the wizards?~ [KINDR033],SELECT_ACTION6)
    SetPlayerSound(Myself,~I would rather bury Disruptor in a wizard's skull!~ [KINDR034],SELECT_ACTION7)
    SetPlayerSound(Myself,~My fever dries up my brains.~ [KINDR035],SELECT_RARE1)
    SetPlayerSound(Myself,~So that I may never see a wasteland again.~ [KINDR036],SELECT_RARE2)
    SetPlayerSound(Myself,~Oooooooh!~ [KINDR037],CRITICAL_HIT)
    SetPlayerSound(Myself,~Not possible!~ [KINDR038],CRITICAL_MISS)
    SetPlayerSound(Myself,~No! No one is immune to Disruptor!~ [KINDR039],TARGET_IMMUNE)
    SetPlayerSound(Myself,~I better not be carrying anything magical!~ [KINDR040],INVENTORY_FULL)
    SetPlayerSound(Myself,~When asked about his past, KINDREK grunts at you and boldly tells you that he is a fearless, merciless, tireless, unapologetic pursuer of magic.~,EXISTANCE5)
    SetPlayerSound(Myself,~I am pleased!~ [KINDR002],HAPPY)
    SetPlayerSound(Myself,~I find this company tiresome!~ [KINDR003],UNHAPPY_ANNOYED)
    SetPlayerSound(Myself,~I grow angry. You don't want to see me when I'm angry!~ [KINDR004],UNHAPPY_SERIOUS)
    SetPlayerSound(Myself,~Your good deeds sicken me!~ [KINDR005],UNHAPPY_BREAKING_POINT)
    SetPlayerSound(Myself,~Why the hell am I casting a spell?!~ [KINDR041],SPELL_DISRUPTED)
    SetPlayerSound(Myself,~I can set traps?~ [KINDR042],SET_A_TRAP)
    SetPlayerSound(Myself,~Somehow, the shadows mask my presence.~ [KINDR043],HIDDEN_IN_SHADOWS)
    SetPlayerSound(Myself,~Why steal when I can just kill and pillage afterwards?~ [KINDR044],PICKED_POCKET)
    EndCutSceneMode()
END