The Indira NPC for BG1 Tutu
Get it at the Pocket Plane Group
A mod for Baldur's Gate Tutu
Version 5

Developed by: Ghreyfain

The Tutu forums: http://forums.pocketplane.net/index.php?board=46.0
The Indira Homepage: http://www.pocketplane.net/indira

TABLE OF CONTENTS

1. General Overview
2. Installation
3. Uninstallation
4. Spoilers
5. Legal Matters
6. Credits & Cast
7. Version History

I. GENERAL OVERVIEW

The One-Day NPC concept was originally conceived by Jason Compton of PPG, who I believe was just feeling left out since he couldn't participate in any of the Iron Modder competitions (what with being the Insane Overlord for the competition and all). The basic idea is that you make an NPC as complete as possible within a 24 hour time-span. I took this idea and proceeded to make a complete and total mockery of it, and present to you: Indira. It took about four months to make, mainly because I procrastinated as only I can.

Due to some coding issues, I was unable to make her compatible with BG1 sans Tutu, and so converted her to a Tutu-compatible format.

Indira is a half-elven, lawful good fighter/mage from an area just east of the Baldur's Gate region. She has banters with all BG1 NPCs except Branwen, Coran, Ajantis, Faldorn, and Skie, for a grand total of 20... I think. Check the spoilers section for more info on where to find her, and what she comes equipped with.

II. INSTALLATION

1. Extract the IndiNPC.zip file to your main BGtutu directory, ensuring the folder structure remains intact.
2. Once done, launch the setup-indiNPC.exe program. Simply follow the on-screen instructions in the new DOS window.

Though this mod is made using the WeiDU standard, and *should* be compatible with all other WeiDU-based mods, there is always the possibility for conflicts. We suggest you install this mod AFTER the official patches, Baldurdash, and .tlk-based mods. If you encounter any problems installing the mod, please send the file SETUP-INDINPC.DEBUG to ghreyfain@pocketplane.net.

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III. UNINSTALLATION

Uninstalling is simple. Double-click the setup-indiNPC.exe file and enter the given commands for Uninstallation.
Afterwards, you may delete the following files:

- setup-indiNPC.exe
- setup-indiNPC.tp2
- setup-indiNPC.debug
- The "IndiNPC" subfolder

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IV. SPOILERS

Q: Where can I find Indira?
A: She is in the Firewine Ruins, near the entrance from the halfling inn.

Q: What equipment/spells does Indira come with?
A: She comes with a small array of low level spells, a broken weapon, a custom-fitted chain shirt that allows for spell-casting, and a few scavenged kobold arrows for her bow. She's in a sorry state, that's for sure.

V. LEGAL MATTERS

The Indira NPC for BG1Tutu is copyright © 2004 by Jesse Meyers (aka Ghreyfain)

BALDUR'S GATE I, BALDUR'S GATE I: TALES OF THE SWORD COAST: © 1998, 1999 Bioware Corp. All Rights Reserved.

BALDUR'S GATE II: SHADOWS OF AMN, BALDUR'S GATE II: THRONE OF BHAAL: © 2000, 2001 Bioware Corp. All Rights Reserved.

The Indira NPC for BG1Tutu is not developed, supported, or endorsed by BioWare or Interplay/Black Isle.
All images and contents of this mod are copyright BioWare, Interplay/Black Isle or Wizards of the Coast.

REDISTRIBUTION NOTE: Indira was created to be freely enjoyed by all Baldur's Gate gamers. This mod, however, may not be sold, published, compiled or redistributed in any form without the consent of its author.

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VI. CREDITS & CAST

The creation of Indira was a not particularly rigorous and not terribly gruelling ordeal of constant slacking and procrastination. It would not have been possible without the (hard?) work of the following people:

> Bons | Best Boy & Special Effects
> Elgaern | French translator
> Egrevyn | French translator
> Stoplight Red | as Indira
> Kish | Sarcastic Nagger #1
> Icelus | Sarcastic Nagger #2
> Corvis | Gaffer
> Alarielle | Boom Mic Operator
> Ghreyfain | Everything Else

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VII. VERSION HISTORY

Version 1 - Initial Release
Version 2 - Fixed a bug with Minsc and Indira's banter
Version 3 - Indira should spawn properly. Also, Styphelus rocks.
Version 4 - Indira should spawn properly for real. Seriously.
Version 5 - French translation by by Elgaern and Egrevyn from the d'Oghmatiques added.

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