IF
	See([PC])
THEN
	RESPONSE #2
		ForceSpellPoint([1542.1103],WIZARD_DEATH_SPELL)
		Wait(2)
	RESPONSE #2
		ForceSpellPoint([1542.1103],WIZARD_FIREBALL)
		Wait(5)
	RESPONSE #10
		CreateVisualEffectObject("ANCALL",Myself)
		Wait(2)
	RESPONSE #10
		ForceSpellPointRES("SPWI302",[1542.1103])
		Wait(10)
	RESPONSE #30
		ForceSpellPoint([1542.1103],WIZARD_FEEBLEMIND)
		Wait(8)
	RESPONSE #30
		ForceSpellPoint([1542.1103],WIZARD_CHAIN_LIGHTNING)
		Wait(7)
	RESPONSE #30
		ForceSpellPoint([1542.1103],WIZARD_SLEEP)
		Wait(4)
	RESPONSE #30
		CreateVisualEffectObject("ICRMPARI",Myself)
		Wait(3)
	RESPONSE #30
		CreateVisualEffectObject("ICRMPARI",Myself)
	RESPONSE #60
		ForceSpellPoint([1542.1103],WIZARD_FIREBALL)
		Wait(5)
	RESPONSE #60
		ForceSpellPoint([1542.1103],WIZARD_CHAIN_LIGHTNING)
		Wait(15)
	RESPONSE #60
		ForceSpellPoint([1542.1103],WIZARD_FIREBALL)
		Wait(10)
END



