IF
THEN
	RESPONSE #100
		CreateVisualEffectObject("HELLOLY",Myself)
		Wait(1)
END

IF
	See(Player1)
	Range(Player1,1)
THEN
	RESPONSE #100
		StartDialogueNoSet(Player1)
		CreateVisualEffectObject("HELLOLY",Myself)
END

IF
	Global("psFinalQuestToKillMelCounter","GLOBAL",1)
THEN
	RESPONSE #100
		DestroySelf()
END



