IF
	Global("SpawnTeosAssasin","GLOBAL",1)
	!Dead("MGTEOS01") // Teos
	AreaCheckObject("ar0411", Player1)
THEN
	RESPONSE #100
		SetGlobal("SpawnTeosAssasin","GLOBAL",2)
		FadeToColor([30.0],0)
		CloseDoor("DoorPool2")
		CloseDoor("DoorTreasure2")
		Wait(1)
		CreateCreatureDoor("MGTEOS01",[2900.2580],0) // Teos
		MoveViewPoint([2995.2649],INSTANT)
		ActionOverride(Player1,JumpToPoint([2995.2649]))
		ActionOverride(Player2,JumpToPoint([2939.2667]))
		ActionOverride(Player3,JumpToPoint([2869.2692]))
		ActionOverride(Player4,JumpToPoint([3019.2720]))
		ActionOverride(Player5,JumpToPoint([2961.2736]))
		ActionOverride(Player6,JumpToPoint([2904.2751]))
		FadeFromColor([30.0],0)
		Wait(7)
		ActionOverride("MGTEOS01",StartDialogueNoSet(Player1))
END