IF
	True()
THEN
	RESPONSE #100
		StartCutSceneMode()
		MultiPlayerSync()
		CutSceneId(Player1)
		OpenDoor("Door0400")
		Wait(1)
		CreateCreature("psDego",[3192.2887],4)
		ActionOverride("psDego",MoveToPoint([2950.2699]))
		Wait(4)
		ActionOverride("psDego",StartDialogueNoSet(Player1))
END



