IF
True()
THEN RESPONSE #100
CutSceneId("seasnake")
FadeToColor([40.0],0)
CreateCreature("X#SAHA01",[827.1469],0)
CreateCreature("X#SAHA02",[827.1469],0)
CreateCreature("X#SAHA02",[827.1469],0)
ChangeEnemyAlly("X#SAHA01",NEUTRAL)
ChangeEnemyAlly("X#SAHA02",NEUTRAL)
CreateCreature("X#KETH",[827.1469],0)
ActionOverride(Player1,JumpToPoint([1010.1638]))
ActionOverride(Player2,JumpToPoint([1010.1638]))
ActionOverride(Player4,JumpToPoint([1010.1638]))
ActionOverride(Player5,JumpToPoint([1010.1638]))
ActionOverride(Player3,JumpToPoint([1010.1638]))
ActionOverride(Player6,JumpToPoint([1010.1638]))
JumpToPoint([1010.1638])
Wait(1)
FadeFromColor([40.0],0)
MoveViewObject(Player1,INSTANT)
Wait(3)
ActionOverride("X#SAHA01",StartDialogueNoSet(Player1))
EndCutSceneMode()
END

IF
RealGlobalTimerExpired("X#SeaAttack","GLOBAL")
AreaCheck("AR9200")
Global("SeasnakeAttack","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("SeasnakeAttack","GLOBAL",1)
ActionOverride("seasnake",StartDialogueNoSet(Player1))
END
