IF
Global("AnkhegCount","AR8300",0)
GlobalGT("HelpGerde","GLOBAL",1)
THEN
 RESPONSE #100
SetGlobal("AnkhegCount","AR8300",1)
SetGlobal("SPRITE_IS_DEADANKHEG","GLOBAL",0)
END


IF
InParty("faldorn")
AreaCheck("AR8300")
Global("AnkhegCount","AR8300",1)
Global("X#FaldornAn10","AR8300",0)
NumDead("ankheg",10)
THEN
RESPONSE #100
SetGlobal("X#FaldornAn10","AR8300",1)
ActionOverride("faldorn",Dialogue(Player1))
END

IF
InParty("faldorn")
AreaCheck("AR8300")
Global("AnkhegCount","AR8300",1)
Global("X#FaldornAn11","AR8300",0)
NumDead("ankheg",11)
THEN
RESPONSE #100
SetGlobal("X#FaldornAn11","AR8300",1)
ActionOverride("faldorn",Dialogue(Player1))
END

IF
InParty("faldorn")
AreaCheck("AR8300")
Global("AnkhegCount","AR8300",1)
Global("X#FaldornAn12","AR8300",0)
NumDead("ankheg",12)
THEN
RESPONSE #100
SetGlobal("X#FaldornAn12","AR8300",1)
ActionOverride("faldorn",Dialogue(Player1))
END

