//Garrick Carnival
IF
InParty(Myself) CombatCounter(0) !See([ENEMY])
AreaCheck("AR3800")
Global("X#GAFW4900","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("X#GAFW4900","GLOBAL",1)
Dialogue(Player1)
END

//Firewine
IF
InParty(Myself) CombatCounter(0) !See([ENEMY])
AreaCheck("AR3400")
Global("X#GAFW4500","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("X#GAFW4500","GLOBAL",1)
Dialogue(Player1)
END

//Nashkel
IF
InParty(Myself) CombatCounter(0) !See([ENEMY])
GlobalGT("Chapter","GLOBAL",2)
Global("X#GarriNashkel","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("X#GarriNashkel","GLOBAL",1)
StartDialogueNoSet(Player1)
END

//Chapter5
IF
InParty(Myself) CombatCounter(0) !See([ENEMY])
GlobalGT("Chapter","GLOBAL",4)
Global("X#GarriWar","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("X#GarriWar","GLOBAL",1)
StartDialogueNoSet(Player1)
END

//Baldur's Gate
IF
InParty(Myself) CombatCounter(0) !See([ENEMY])
AreaCheck("AR7800")
Global("X#GAFW0800","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("X#GAFW0800","GLOBAL",1)
Dialogue(Player1)
END

//Baldur's Gate
IF
InParty(Myself) CombatCounter(0) !See([ENEMY])
AreaCheck("AR6508")
Global("X#GAFW2608","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("X#GAFW2608","GLOBAL",1)
Dialogue(Player1)
END

