Baldur’s Gate
Trilogy – WeiDU (BGT-WeiDU)
Version 0.94
BETA
Authors: Ascension64 (coding, distribution), King
Diamond (tileset conversion, bug-testing)
[with permission from Bardez]
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REQUIREMENTS
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BGT-WeiDU
requires the following:
- A Custom Install (with all checkboxes ticked) of
Baldur’s Gate I and Tales of the Sword Coast, patched to version 5512
OR
- A Custom Install (with all checkboxes ticked) of Baldur’s
Gate: The Original Saga
- A Full Install of Baldur’s Gate II: Shadows of Amn and
Baldur’s Gate II: Throne of Bhaal, patched to version 26498
Disk Space Required: approximately
2.5 GB, please leave at least 2.5 GB free for installation (and do not forget
virtual memory space)
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INSTALLATION
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1.
Extract BGT094b-Install.rar, select your BGII
install directory, then press Install
2. Run Setup-BGT-Prep.exe in your BGII install directory
(note …Prep.exe)
a. When prompted for Baldur’s Gate I installation,
type in the appropriate path followed by Ctrl-Z, then press Enter (the
installation checks for the file BGMain2.exe in
the installation directory that you typed)
b. If Never Ending Journey Part I and/or II is
installed, install will backup the override directory
c. Installation automatically runs Setup-BGT-Main.exe – select [Y] when prompted
d. Press Enter to complete installation when
prompted, then wait patiently while the installation is completed
3. Play
Baldur’s Gate II – the Tutorial button in Shadows of Amn will be replaced by
Baldur’s Gate I (starting a new game is recommended)
4. You
may uninstall Baldur’s Gate I and Tales of the Sword Coast if desired – if you
think you need a re-install, do NOT complete
this step
NOTE:
If you are installing this as part of The Big Picture, then install this mod
after installing TDD-WeiDU, SoS-WeiDU, TS60 or above, NeJ2 2.1b of above, and
BP170 or above
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UNINSTALLATION AND REINSTALLATION
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1. Run Setup-BGT-Main.exe in your BGII install directory
(note …Main.exe)
a. Select [U] when prompted – do NOT select [R]
b. The batch file will complete
uninstallation
2.
Restore the backup of dialog.tlk, found in the
directory <BGII install
directory>\BGT\dialog.bak
3. If
you need to re-install BGT-WeiDU, then follow the Installation instructions
from Step 2
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DESCRIPTION
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General Description: Baldur's Gate
Trilogy is a mod created by Bardez that incorporates the original Baldur's Gate
(plus the expansion Tales of the Sword Coast) into Baldur's Gate II: Throne of
Bhaal. As this game incorporates files
from Baldur's Gate and Tales of the Sword Coast, you must own these two
games to use this mod. You do not have permission to use this if you
don't have them. Baldur's Gate II and the Throne of Bhaal expansion are
required for installation, so you need to own all four products.
BGT-WeiDU
combines every element of Baldur’s Gate Trilogy from Bardez’s final release of
BGT_MK3_112 to the present day mini-fixes, including:
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VERSION HISTORY
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Version 0.94 BETA
Installation
changes
- Fixed
a bug where premature termination of installation due to an error would result
in an empty override folder
- Fixed
a bug where pre-setup backing up of Never Ending Journey files returned an
error and terminated
- Fixed
a bug where including terminal backslashes would prevent extraction of CRE
files from Baldur’s Gate
-
Completely overhauled the creature installation system
-
Various cosmetic changes and removal of some redundant entries to the appending
of 2DA files
- Fixed
a creature compatibility issue with Shadows of Amn
- Music
now installs correctly
- Added
sound/text patching of a number of dialog.tlk strings not previously included
-
Cleaned up some redundant files and associated patches
-
Trimmed and optimised a number of NPC dialogs
-
Corrected internal label not found warnings in the installation process
Gameplay
changes
-
Baldur’s Gate movies can now be played from the Movies menu
- Fixed
bug where the rats in the Baldur’s Gate Tutorial would cause damage and kill
the player
- All
Baldur’s Gate areas now have correct information, rest spawn, and map note
StrRefs
- All
Baldur’s Gate NPCs now have biographies
-
Corrected playlist looping of several music files
-
Corrected various entries for a number of NPC creature files
- Xzar
now correctly whines about going to Nashkel when a certain period of time has
passed after accepting him into the party
-
Included a missing area file
-
Chapter and dream text screens now have text and sound
- Fixed
bug where Dynaheir would always spawn at level 1
- Fixed
bug where Edwin would spawn at level 1 when the player would be level 2 or 3
-
Removed a reference to a missing ambient in Beregost
-
Smoothened out the cutscene of Gorion’s death
-
Corrected Kagain’s quest to search for the son of Entar Silvershield
- Fixed
bug where the player could leave tutorial combat training with the training
party as well as the items received
Miscellaneous
changes
- Added
MORALEAI.IDS to remove the constant DLTCEP error when loading the game
Version 0.9 BETA
-
Baldur’s Gate and Tales of the
- Added
compatibility with The Darkest Day, Shadows over Soubar, Tortured Souls, and
Never Ending Journey 1 and 2
- Music
and tilesets are now imported from your Baldur’s Gate and Tales of the
- Fixed
various major and minor bugs
Version 0.8
- First
public release
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KNOWN ISSUES/COMPATIBILITY
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-
During the tileset conversion step, you may encounter the following
errors. Ignore them –– the tileset
converter utility is trying to rename and delete some files that do not exist
Warning :
Cannot handle area MOS file
Warning :
Cannot handle area _HT.bmp file
Warning :
Cannot handle area _LM.bmp file
Warning :
Cannot handle area _SR.bmp file
Warning :
Cannot delete source area MOS file
Warning :
Cannot delete source area _HT.bmp file
Warning :
Cannot delete source area _LM.bmp file
Warning :
Cannot delete source area _SR.bmp file
- WeiDU
outputs dialog.tlk at the end of the uninstall
process, so currently it will need to be manually restored
-
BGT-WeiDU fills up the song list (SONGLIST.2DA),
leaving space only for Tortured Souls, so the .tp2 files of mods that add
entries to the song list will need to be edited to prevent the addition of such
entries. Check the Forgotten Wars forums
(http://forums.forgottenwars.net)
for more details on how to do this
-
Current incompatibility with other Big Picture mods is as follows:
-
Random crash to desktops (CTDs) have been reported while changing errors in
Beregost. If you experience this
problem, load a previous save game and try entering that same area
-
Minsc’s initial dialogue to the player at the start of Shadows of Amn is
somewhat broken. At the moment, this can
be worked around by continuing to click on Minsc whenever dialogue terminates
prematurely
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CREDITS
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- Post
any bugs/suggestions at the Forgotten Wars Big Picture + BGT forum (http://forums.forgottenwars.net/index.php?showforum=193)
- Many
thanks to Bioware and Black Isle Studios for creating such a great RPG
- Many
thanks to Bardez who made the original Baldur's Gate Trilogy possible and for
permission in WeiDU conversion of his mod
- Many
thanks to Horred the Plague, hlidskialf, King Diamond, Seanas, Sir BillyBob,
who have worked to make the game as smooth as possible