IF
  TRUE()
THEN
  RESPONSE #100
    CutSceneId(Player1) 
    CreateVisualEffectObject("SPDIMNDR",Player1)
    CreateVisualEffectObject("SPDIMNDR",Player2)
    CreateVisualEffectObject("SPDIMNDR",Player3)
    CreateVisualEffectObject("SPDIMNDR",Player4)
    CreateVisualEffectObject("SPDIMNDR",Player5)
    CreateVisualEffectObject("SPDIMNDR",Player6)
    CreateVisualEffectObject("SPDIMNDR","SK#ALGOL")
    PlaySound("EFF_M29")
    Wait(2)
    FadeToColor([20.0],0)
    Wait(2)
    ActionOverride("SK#Algol",MoveBetweenAreas("sk5401",[636.563],5))
    LeaveAreaLUA("sk5401","",[763.598],6)
    ActionOverride(Player2,LeaveAreaLUA("sk5401","",[705.580],5))
    ActionOverride(Player3,LeaveAreaLUA("sk5401","",[761.537],6))
    ActionOverride(Player4,LeaveAreaLUA("sk5401","",[809.579],5))
    ActionOverride(Player5,LeaveAreaLUA("sk5401","",[841.538],6))
    ActionOverride(Player6,LeaveAreaLUA("sk5401","",[792.524],5))
    MultiPlayerSync()
    Wait(2)
      CreateVisualEffectObject("SPDIMNDR",Myself)
    ActionOverride(Player2,CreateVisualEffectObject("SPDIMNDR",Myself))
    ActionOverride(Player3,CreateVisualEffectObject("SPDIMNDR",Myself))
    ActionOverride(Player4,CreateVisualEffectObject("SPDIMNDR",Myself))
    ActionOverride(Player5,CreateVisualEffectObject("SPDIMNDR",Myself))
    ActionOverride(Player6,CreateVisualEffectObject("SPDIMNDR",Myself))
 ActionOverride("SK#Algol",CreateVisualEffectObject("SPDIMNDR",Myself))
PlaySound("EFF_M29")
  FadeFromColor([20.0],0)  
  Wait(4)
    EndCutSceneMode()
END
