IF
AreaCheck("AR0800")
See(Player1)
!See("Mourner1")
!See("Lester")
Global("HelloAlgol","LOCALS",0)
THEN
RESPONSE #100
SetGlobal("HelloAlgol","LOCALS",1)
Dialog(Player1)
END

IF
See("SK#lich")
!Dead("Sk#Lich")
Global("StupidGhoul","GLOBAL",0)
Delay(2)
THEN
RESPONSE #100
Dialog("Sk#lich")
END

IF
!See("SK#ENF")
Dead("SK#LICH")
THEN
RESPONSE #100
Dialog(Player1)
END