BEGIN ~SK#LILA~

CHAIN IF WEIGHT #0 ~Global("RelicLilac2","GLOBAL",1)~ THEN SK#LILA HateOtherSword
~The sword flashes brightly. "You see that? Kill it before it gets away! Kill, kill, kill!"~
== SW2HOST ~Bloody hell....~ 
= ~Why don't me master jus' hold up a mirror fer ye so ye can kill yerself to spare us all from yer yackery?!~
== SK#LILA ~I'm one real, mean, killing machine, unlike SOME around here!~
== SW2HOST ~Pheh. Yer mother was a spork.~ DO ~SetGlobal("RelicLilac2","GLOBAL",2) 
SetGlobalTimer("BadSwords2","GLOBAL",TWO_DAYS)~
EXIT

CHAIN IF WEIGHT #1 ~Global("RelicLilac2","GLOBAL",3)~ THEN SK#LILA HateOtherSword2
~Wake up! Murder! Death! Kill!~ [ssword31]
== SW2HOST ~(The sword's snoring is cut off abruptly.) What?!~ DO ~SetGlobal("RelicLilac2","GLOBAL",4)~
== SK#LILA ~Just kidding.~
== SW2HOST ~....~ = ~(Snores.)~ [guarr01]
== SK#LILA ~AMBUSH!~
== SW2HOST ~....Go get yerself stuck in a troll.~
== SK#LILA ~Scrap metal.~
== SW2HOST ~Pansy blade.~
== SK#LILA ~Butter knife.~
== SW2HOST ~Dung shovel.~
== SK#LILA ~Bellybutton lint picker.~
== SW2HOST ~Shut yer trap already!~ DO ~DestroySelf()~
== SK#LILA ~Muahahaha!~ [ssword28] DO ~DestroySelf()~
EXIT

