IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player1)
    Wait(1)
    SetGlobal("Isduel","GLOBAL",1)
    CreateCreatureObjectDoor("ISAEAX",Player1,0,0,0)
    CreateCreatureObject("BOO2",Player1,0,0,0)
    Wait(1)
    ActionOverride("ISAEAX",FaceObject(Player1))
    Wait(4)
    ActionOverride("ISAEAX",StartDialogue("ISAEAX",Player1))
END

